
Incoming rapid fire, such as from Machine-Guns, and explosive weapons, such as mortar rounds, can cause an entire infantry unit to react with instinctive fear, sending them running for cover and far less effective at returning fire on their attackers. There are several names for this tactic, often called " Fire and Maneuver", but whatever you call it, it's extremely important in any infantry battle (and often for armored engagements too).Ĭompany of Heroes has a system that emulates the way suppression works in real life. An infantry unit is trained to use suppression to keep the enemy held in place and afraid to peek out of cover, while a few soldiers move around to flank the enemy and kill them. This effect is called "Suppression", and is an integral concept in all modern infantry warfare. And they're right, because a target without protection will quickly be mowed down by all those bullets flying about.

It's a basic human instinct, and even the most well-trained soldiers can have trouble fighting the urge to keep themselves from getting killed. However, even when you miss your target, your bullets still carry some effect: they scare the enemy, dissuading them from leaving cover, afraid that this hail of bullets is going to kill them.

Fully-Automatic weapons, like Machine-Guns, are designed to spew out even more bullets - but even then that's just more bullets missing the target, at least most of the time. Soldiers take cover, fight at long distances, and in the heat of battle sometimes can't even see the enemy clearly.

In modern infantry combat, most of the bullets fired do not hit the enemy - that's a given fact.
